Camera Tearer automatically tears off your preferred selection of cameras to separate windows. Useful for multi-monitor setups. Your selection of cameras is saved with the Maya scene and the window positions are saved in Maya's preferences.
2. Assign the following Python code to a shelf button to load the UI (I like to assign it to the double-click action of the button) (Maya 2022 and later):
import CameraTearer as ct
reload(ct)
tear = ct.CameraTearer()
tear.CreateUI()
3. Assign the following Python code to a shelf button to simply tear of the previously saved selection of cameras, bypassing the UI (I like to assign it to the single-click action of the same button) (Maya 2022 and later):